![]() One single 11 frame repeating animated gif was responsible for thousands of dropped frames over a 2 hour stream. I discovered that while I was experimenting with webm and transparent video files to reduce the resource drain and still get the look I wanted (I couldn't properly encode them so I gave up on it) I had made all the gifs but one into a media source rather than an image source. I scoured the forums trying to figure it out, I never saw a clear answer so I started removing assets from the overlay including a couple of animated ones looking for anything that was a strain on the cpu. I kept running into an issue where OBS was using a ridiculous amount of resources, so much I had to hard reset the computer after a few minutes to even escape the program. In regards to GIF in OBS, I discovered this a while back:
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